NOKIA 7100 Supernova
Friday, March 6, 2009 - Labels: Phone - 0 Comments
| | ||
Fresh Blue | Jelly Red | Black |
| NOKIA 7100 Supernova | ||
| STANDARD SPECIFICATION | ||
| Network | : | QuadbandGSM 850/900/1800/1900 EGSM 900/1800 |
| Internal memory | : | 4 MB free internal dynamic memory |
| External memory | : | no |
| Integrated Digital Camera | : | 1.3 megapixel camera |
| Integrated Video Recorder | : | yes, formats: 3GPP (H.263), MPEG-4 |
| Connectivity | : | Bluetooth 2.0 +EDR, Nokia AV 2.5mm |
| Contact / Phonebook | : | 1000 entries , Photocall |
| 3G | : | No |
| Integrated FM Radio | : | Yes |
| Integrated Music Player | : | Yes |
| BASIC PARAMETER | ||
| Internal battery | : | BL-4S 860 mAh Li-Ion standard battery |
| Talktime | : | Up to 3.5 Hrs |
| Standby time | : | Up to 15 Days |
| Dimension | : | 98 x 48.4 x 15 mm |
| Weight / Volume | : | 103.5 g (with battery) / 73.9 cc |
| DISPLAY | ||
| Colours | : | Up to 65,536 colours |
| Size | : | 2.0" (QVGA) 320 x 240 pixels TFT display |
| RINGTONES | ||
| Type | : | MP3, AAC, polyphonic (24 built-in tones) |
| SERVICE ENABLERS | ||
| Operating System | : | Series 40 5th Edition, Feature Pack 1 LE |
| Wi-Fi | : | No |
| Data Bearer | : | GPRS class B, EGPRS, EDGE class B |
| Browser | : | WAP 2.0/xHTML, Opera Mini 4 |
| PERSONAL INFORMATION MANAGEMENT | ||
| Calendar | : | Yes |
| To-do list | : | No |
| Notes | : | No |
| OTHER FEATURES | ||
| : | IMAP, TCP, POP3, SMTP | |
| SMS / MMS | : | Yes / Yes |
| Integrated Handsfree | : | Yes |
| Mandarin/Chinesse | : | No |
| Key Selling Point | : | * 1.3 megapixel camera * Integrated music player, FM radio, MP3 ringtone * Smooth slide design and detailed metallic accents * Installed Opera Mini browser * Large 2" QVGA colour display * Talking ring tones |
| Sales Package | : | * Nokia 7100 Supernova * Nokia Battery BL-4S * Nokia Compact Charger AC-3 (China: Nokia Travel Charger AC-6 + CA-100c) * Nokia Stereo Headset WH-101 * Panduan Pengguna Praktis |
| Internal battery | : | BL-4S |
| Bluetooth Handsfree | : | |
| Leather Case | : | |
| Charger | : | AC-3 (paket standar) --not--listed-- |
| Integrated Handsfree | : | WH-101 |
| Data Cable | : | |
| Music Speaker | : | |
| Memory Card | : | --not--compatible-- |
| Vehicle Acc & others | : | |
gadgets in 2020
Thursday, March 5, 2009 - Labels: gadget - 0 Comments
Spectacles that help you talk to your office computer, smart cards that contain a children's cartoon for TV and microchips that can help you think better or monitor your heartbeat are examples of possible future technologies highlighted at a special seminar in Sydney yesterday.
The panel of people involved in the creation of new technology discussed the technology that we will use in the new millenium.
"We gathered this panel together because we wanted to talk about how technology impacts on us and how to design future technologies that are both what people need and are enjoyable to use," says CSIRO scientist Dr Cécile Paris, who chaired the seminar.
"Technology moves so fast," Dr Paris says. "Who would have thought, twenty years ago, that more than six million Australians today would carry personal telephones with them everywhere they go? Or that some of these 'mobile phones' could send messages anywhere in the world via something called Internet".
Panellists included Ben Joseph of IBM Consulting Group, Ann Moffat from Technology Solutions, Phil Robertson from Canon Information Systems Research Australia, Jean-Denis Gingras from Lanterna Magica and Craig Lindley from CSIRO.
The theme of the discussion was "What will be in your handbag or pocket in 2020?"
Ann Moffat, Managing Director of Technology Solutions, says the only thing she would have in her pocket would be a handkerchief, but that she would have microchip implants under her skin that would help her think better.
"As well as helping me think, they would carry data about my health so the chemist shop could give me the correct pharmaceuticals, and they'd monitor UV and pollutant levels so I would know when to stay indoors. A microchip will be in my electronic purse, too," she says.
"I won't need a passport because the microchip will tell Customs who I am but it will be easier for the police to fine me if I drive through a red light."
Phil Robertson, General Manager of Research at Canon Information Systems Research Australia, thinks he'll have smart cards in his pocket.
"Cards have a long history because people are comfortable with them," he said. "We've had playing cards, fortune tellers' cards, ration cards, Pokemon cards, business cards, and now smart cards."
"I see smart cards in the future as being 'human interaction tokens' that give us access to computer networks, information booths and credit. Many of today's security problems will have been solved with biometric sensors on the smart card for fingerprints or retinal scans preventing anyone else from using your card."
"Some types of cards would be for more one-off use – holding information like a restaurant guide or a cartoon clip for watching on TV".
Jean-Denis Gingras of Lanterna Magica pointed out that science fiction movies invariably show people in the future without pockets! However, he thinks we'll have a personal device like intelligent spectacles or a mobile phone that responds to our voice and communicates through impressive graphics.
"Such devices may even be able to respond to our thoughts", he said. "Mental icons will inform the device that we are telling it to do something and what we want it to do".
The panel also discussed issues such as how technology affects our working hours, privacy and quality of social interaction; who decides which technologies are developed; and how much responsibility technology developers should have in how their technology is finally used.
The audience included researchers and technology specialists from universities, private companies and research institutes.
Tips repair symbian phone
Tuesday, March 3, 2009 - Labels: Phone - 0 Comments
you can repair app close main error! . . by
(1) open filemanager or file explorer
(2) step into c: system/bootdata then erase ‘firstboot. dat’
(3) shutdown phone and pull mmc
(4) animate hp contents date and clock
(5) wait until loading finish then kill again phone
(6) input again mmc and animate phone again .
forget mmc password? ? may be this can help
(1) open file explorer. (seleq, fexplore, appman)
(2) look for file at folder c: system/’mmc store’
(3) if already meet send to your pc
(4) at pc, open the file with notepad,
(5) thats it your password
manner does hard reset
(1) from position standby type #7370 klick “ok” then input security code you (if not yet at the standard code fox 12345) klick “yes”
(2) second manners from position off presses button “call” “star*” “number 3? concurrently while bringed life. . press then after appear article “formating”. . thats it
manner does copy paste
press and hold back remote button, . then choose text yg want at copy use navigation button. . shift to right atw to left
- left button will appear article ‘copy’. press copy
- you can use paste dgn manner yg same like on:
press and hold back remote button and choose ‘paste’. or, press remote once and choose ‘paste’ thats it
manner wipes off logo operator. .
(1) open fileman/seleq: enter folder c: \system\apps\phone \oplogo
(2) erase all file yg when appear in the folder
(3) then restart your phone. . thats it
if you can not wipe off file at inbox with regular way, , this can you do;
(1) open fexplorer/seleq.
(2) step into folder c: \system\mail\ 00001001 _s can jga at forlder e:
(3) there you will find folder, from 0 until 9 and a until f. see that one by one then you look for file that want you erase.
(4) after you get that, you can erase.
(5) out from fexplorer/seleq open inbox. . now you can erase…thats all
secret button code nokia Phone
Monday, March 2, 2009 - Labels: Phone - 0 Comments
secret button code nokiaphone - key trick manner opens secret code cellular/cellular hp/handphone/telephone access nokia yours.
follow secret button code key that can you run self with type it at keypad hp your handphone nokia both for cdma also gsm.
1. see imei (international mobile equipment identity)
its way press *# 0 6 #
2. see software version, maker date softwre and software compression kind
its way press * # 0 0 0 0 #
otherwise success try to crush * # 9 9 9 9 #
3. see status call waiting
its way press * # 4 3 #
4. see number / number private number that contact your handphone
its way press * # 3 0 #
5. display number forward telephone all calls
its way press * # 2 1 #
6. see number caller in forward telephone because not you answer (call divert on)
its way press * # 6 1 #
7. see number penelepon in forward telephone because beyond reach (call divert on)
its way press *# 6 2 #
8. see number caller in forward telephone cause busy (call memvert on)
its way press * # 6 7 #
9. change operator logo in nokia type 3310 and 3330
its way press * # 6 7 7 0 5 6 4 6 #
10. display status sim clock
its way press * # 7 4 6 0 2 5 6 2 5 #
11. move to profile profile your handphone
its way press button power off without under arrest
12. change setting hp nokia to default or manufacturer
its way press * # 7 7 8 0 #
13. do reset timer handphone and score game handphone nokia
its way press * # 7 3 #
14. see status call waiting
its way press * # 4 3 #
15. see factory code or factory code
its way press * # 7 7 6 0 #
16. display serial number or number series hp, maker date, purchase date, date servis latest, data user transfer. to out handphone must reset return.
its way press * # 92702689 #
17. see your handphone pacification code
its way press * # 2 6 4 0 #
18. see address ip hardware bluetooth yours
its way press * # 2 8 2 0 #
19. activate efr with best voice quality but extravagant energy batere. for lethal use code same.
its way press * # 3 3 7 0 #
20. activate efr with bottommost voice quality but economical energy batere. for lethal use code same.
its way press * # 4 7 2 0 #
21. aim contents phone book swiftly at handphone nokia
its way press number massages then example: 150#
22. shift calling to number that aimed for all calling
its way press **2 1 * aim number
23. shift calling to number that aimed for calling is not answered
its way press ** 6 1 * aim number
24. is shifting calling to number that aimed for when does telephone hp you busy
its way press** 6 7 * aim number
additional description:
- code input unspaced
- there codes nokia operative in certain type
Top 10 Gaming Phones: February 2009
Sunday, March 1, 2009 - Labels: Phone - 0 Comments
Even if you possess only the most fleeting interest in the mobile phone gaming world then you'll know that only one platform seems to be on everyone's lips at the moment - and sadly for Nokia, it's not N-Gage.
Apple's all-conquering iPhone is capable of some seriously impressive tricks (we just discovered we can use it to set our Sky+ to record even when we're not in the house) and in terms of mobile entertainment it is quite simply streets ahead of the competition.
However, before we turn this entire feature into an advert for Steve Jobs's electronic version of the Swiss Army Knife, what of the other phones currently doing the rounds? Do any of our recently-reviewed handsets make the top ten? Read on to find out...
1. iPhone
It was hardly up for debate really, was it? Apple's iPhone - twinned with the excellent App Store - effortlessly retains its crown and has the privilege of sitting pretty atop the gaming phone throne.
Since we last compiled our chart in December, we've witnessed a veritable flood of quality software in the shape of Rolando, Hero of Sparta, Edge, Pop and Silent Hill: The Escape.
Developers and publishers continue to eye the burgeoning iPhone market with intense interest, and the news that Fallout 3 creator Bethesda's next title is heading for Apple's device should tell you everything you need to know about the current standing of the machine.
There are issues, of course - the App Store is becoming increasingly user un-friendly thanks to the sheer quantity of products available - but it's hard to find real fault with this superlative phone, and we can't see anything usurping it anytime soon (sorry Nokia).
2. Nokia N96
Again, as was the case in December, the iPhone is followed by three Nokia devices all jockeying for position, albeit quite some distance behind Apple's device.
The N-Gage service continues to get quality games, but not quite in same volume as the App Store. Having said that, titles such as Metal Gear Solid Mobile, Resident Evil: Degeneration and Boom Blox are top notch releases and the ever-popular Reset Generation continues to be something of a poster-child for Nokia's platform.
In all honesty, there's not much to choose between the N96 and its N-Series siblings - all of them boast excellent, dedicated gaming interfaces - but we guess this particular phone just shades it thanks to the considerable amount of other features it possesses.
3. Nokia N85
Pretty much everything we said for the N96 applies here: the two phones are so alike even Old Mother Nokia probably has trouble telling them apart at social gatherings.
The N85 isn't quite as well-endowed as its bigger brother when it comes to technological tomfoolery, but it is a little slimmer and is less likely to cause an unsightly bulge in your undergarments, which might be something that the more image-conscious mobile gamers out there will want to consider.
The screen is bloody gorgeous too, and makes games like Reset Generation look like a million, billion dollars.
4. Nokia N81
The first phone to pack N-Gage as standard is starting to look a little long in the tooth these days, but compared to most other mobiles it handles games with unparalleled confidence - just as is the case with the N96 and N85.
Because it's been available for a while you may find that you're able to pick up a second hand N81 for a reasonable price on eBay, so it's certainly worth considering - unless you're so loaded with cash that you light cigars with £10 notes, in which case try one of the other N-Series phones instead.
5. LG Cookie
LG is going touchscreen crazy at the moment and as a result we've seen plenty of phones boasting a wide range of entertaining stylus-driven entertainment.
While the Cookie's display isn't quite as responsive as the iPhone's (it's that old 'resistive' verses 'capacitive' screen argument again: yawn), the pre-loaded Pipe Game (a delightful rip-off of the 16-bit classic Pipe Mania) and feverishly addictive mini-game collection Thomsons & Touch help to create a device that offers hours of fun for mobile games players.
With the lack of a conventional download portal along the lines of N-Gage or the App Store, getting access to future titles might be somewhat tricky (traditional Java releases notwithstanding, of course) but at £99 on PAYG, the Cookie is hardly trying to compete with these more impressive rivals.
In Credit Crunch Britain, this phone is a Godsend to financially-strapped gamers.
6. T-Mobile G1
Fans of the world's first Android-based mobile handset may have wondered why we cruelly omitted the device from December's top 10 roundup.
Essentially we left it out because we felt it was far too early to tell if it would shape up to be something special. Now it's had a few months to overcome those early (and well-documented) niggles, things are looking a lot more positive - although on the gaming front, the device has hardly been showed with greatness.
Pac-Man shows that the phone can attract big names, but it's hardly a stellar showcase for the technological prowess of the G1. As it stands, this is a great phone backed by a distribution system that has a lot of potential – but will it ever be fully realised?
7. Sony Ericsson Xperia X1
Sony Ericsson's first Windows-based Smartphone has so many options that the company should include a warning that recommends you have a bit of a lie down and take deep breaths before attempting to delve into its labyrinth of menus, but one area where it affords straight-forward functionality is mobile entertainment.
The bundled copies of Bejeweled 2 and Bubble Breaker are addictive titles in their own right, but when coupled with the excellent stylus-driven interface they become even more compulsive.
Because this is a Windows phone, you'll already have access to myriad different games to download, and there should be plenty more on the way. The lack of an accelerometer is a bit of a let down, though.
8. Nokia 5320 XpressMusic
Nokia's cheapest N-Gage-enabled handset clings on for another month, largely thanks to the fact that it represents the most reasonably-priced access point to the gaming portal.
It's gradually being left behind by rival phones, and the lack of a truly dedicated gaming interface still places it well behind its more illustrious stablemates, such as the N96 and N85 - but it's still head and shoulders above many other phones out there in terms of mobile entertainment.
9. LG KS360
The plucky little LS360 stays in the chart for its second month, but only just. It may not be able to call upon the kind of software support enjoyed by the iPhone or Nokia's N-Gage range, but we can't help but love this unassuming effort from LG.
It's certainly not been created specifically with gaming in mind, but the slide-out keyboard grants an almost-perfect interface for interactive entertainment. A steady flow of titles is the biggest worry, but if you're not averse to messing about with Java games - and you're shopping on a budget - then give this a shot.
10. Samsung i850 INNOV8
Samsung's 8 megapixel snapper is a chunky customer, and when you consider the disappointing nature of the D-pad you might question why it's been featured here. The answer is simple - out of the box, the i850 provides an excellent gaming experience.
The pre-loaded version if FIFA 09 is nothing short of breathtaking in its graphical complexity and accelerometer-enabled games function like a dream.
Given the relatively steep price it's hardly the kind of phone we'd recommend you rush out and purchase solely for its entertainment credentials, but if you're in the market for a new mobile and are attracted by the numerous other features the i850 boasts, then you can hand over your cash safe in the knowledge that the phone is ably equipped to help while away those boring train journeys, too.
Nokia N97 Specs
- Labels: Phone - 0 Comments
| GENERAL | |
|---|---|
| 2G Network | GSM 850 / 900 / 1800 / 1900 |
| 3G Network | HSDPA 900 / 1900 / 2100 |
| Announced | 2008, November |
| Status | Coming soon. Exp. release 2009, Q2 |
| SIZE | Dimensions | 117.2 x 55.3 x 15.9-18.3 mm |
|---|---|---|
| Weight | 150 g |
| DISPLAY | Type | TFT touchscreen, 16M colors |
|---|---|---|
| Size | 360 x 640 pixels, 3.5 inches | |
| - Proximity sensor for auto turn-off - Accelerometer sensor for auto-rotate - Full QWERTY keyboard - Handwriting recognition |
| RINGTONES | Type | Polyphonic (64 channels), MP3 |
|---|---|---|
| Customization | Download | |
| Vibration | Yes | |
| - Stereo speakers |
| MEMORY | Phonebook | Practically unlimited entries and fields, Photocall |
|---|---|---|
| Call records | Detailed, max 30 days | |
| Card slot | microSD (TransFlash), up to 16GB | |
| - 32 GB internal memory |
| DATA | GPRS | Class 32 |
|---|---|---|
| HSCSD | Yes | |
| EDGE | Class 32 | |
| 3G | HSDPA, 3.6 Mbps | |
| WLAN | Wi-Fi 802.11 b/g, UPnP technology | |
| Bluetooth | Yes, v2.0 with A2DP | |
| Infrared port | No | |
| USB | Yes, v2.0 microUSB |
| FEATURES | OS | Symbian OS v9.4, Series 60 rel. 5 |
|---|---|---|
| Messaging | SMS, MMS, Email, Push Email, IM | |
| Browser | WAP 2.0/xHTML, HTML, RSS feeds | |
| Games | Yes + downloadable | |
| Colors | White, Brown | |
| Camera | 5 MP, 2584x1938 pixels, Carl Zeiss optics, autofocus, video(VGA@30fps), flash; secondary videocall camera | |
| - Built-in GPS receiver - A-GPS support - Nokia Maps 2.0 Touch - Digital compass - Java MIDP 2.0 - MP3/WMA/WAV/eAAC+ player - MPEG4/WMV/3gp video player - Stereo FM radio with RDS - FM transmitter - TV out - 3.5 mm audio output jack - Voice command/dial - Document viewer - T9 - Flash Lite 3 - Built-in handsfree |
| BATTERY | Standard battery, Li-Ion 1500 mAh (BL-4L) | |
|---|---|---|
| Stand-by | Up to 430 h | |
| Talk time | Up to 6 h 40 min |
FREE DOWNLOAD FULL PSP GAMES
- Labels: game - 0 Comments
free new upload games for full iso and cso psp UMD, tips and tricks for psp gamers for free unlimited how to download psp games.
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The 12 Awesomest Games of 2010
Friday, February 27, 2009 - Labels: game - 0 Comments
2010 should be an awesome year. At least for those of us outside the Bird Flu Plague Zone. And for those of us not fighting in the wars against Iran, North Korea, Syria, China, Iraq and Afghanistan. For us, it'll all be about the games ...
These are the glorious games glowing down at us from the peak of the 360/Wii/PS3 generation, when developers will be making the hardware sing and when every PC will have 8 gigabytes of RAM to play with. Games like ...
360/PS3
"This load of heroin has to be in Philadelphia in 10 minutes. And, Philadelphia is 150 miles away."
"Don't worry. I know just the guy."
Mass Driver is Grand Theft Auto at 1,000 miles an hour. Your character has the magical ability to enhance the acceleration of any boat, airplane, car, truck, tractor, tank or little red wagon to insane, mach-plus speeds, thundering across a game world hundreds of miles wide. Get going too fast and the vehicles can burn up in the atmosphere. The only way to slow down is by smashing through buildings, trees, mountains, other cars, livestock and crowded amusement parks ...
Screenshot by bakudai
... with each errand ending with charred damage proportional to the brutal laws of mass and velocity.
Add in a slow-motion feature to see the looks on your roadkill's faces milliseconds before impact, and you've got a crank-addled adrenaline-junkie game for the discerning lunatic. This could be the game that finally makes Jack Thompson take up arms.
Star Wars: Jedi Saga
Wii
First of all, this is real Wii swordfighting. Not that half-hearted "flick to activate sword swing No. 1" Red Steel crap. Real lightsaber fighting, the glowing blade mapped to your Wiimote.
And, it's every lightsaber battle from all six movies. You lightsaber your way right the damn hell through waves of storm troopers, then the boss battle is some famous duel from the movies. Darth Maul, Count Dooku, that one retarded four-armed robot thing with the completely unprotected heart, all of them, leading up to a climactic duel with Darth Vader.
In the bonus levels, you get to switch sides and cut down the good guys.
Screenshot by Phanderus
Then, if you beat the whole game, unlocking every secret, you get to lightsaber George Lucas. Just screams and burning flannel, man, I'm telling you.
DC vs. Marvel Superhero Brawl
360/PS3
Us survivors of the Cold War know one thing: If superpower ever meets superpower, everybody in the vicinity is getting fucked up. Therefore, any game that features superheroes fighting that doesn't also feature them knocking down entire buildings with each errant blow, is nothing but filthy digital lie. See THIS VIDEO for evidence:
Further research can be found in the climax of Matrix: Revolutions.
That's why Superhero Brawl gives you 10 city blocks to annihilate. If you want to damage Iron Man, you got to fling his ass through a building ...
... and if you really want to damage him, throw him through the foundation and make the freaking building collapse on top of him. Throw him into a tanker truck hauling rocket fuel, throw him into the core of a nuclear reactor and trigger a meltdown.
Do it right, and the last minute of each fight will look like a nuclear aftermath, smoke and rubble stretching to the horizon.
This is the scale of game Sony implied the PS3 could pull off during their ridiculous hype campaign. Let's see if they can live up to it.
World War Omega
PC
This is the Combined Arms Simulator PC gamers have been dreaming about from the first time a shot was fired in anger over a modem. A sprawling world war, a Battlefield 2 but with one gargantuan, persistent map that everybody plays on.
There'll be AI units to do grunt jobs like holding positions and supply lines. There'll be RPG elements like statistics, character growth, and chain of command “guilds.”
And, Normandy-sized invasions with 5,000 players.
Screenshot by Mortal Wombat
Oh, hell yeah.
Give the Chinese control of one army and the United States control of the other, and we'll fight all of our wars this way. Nobody gets hurt except the millions of neglected girlfriends.
Total Kung Fu
Wii
This is for all of us who secretly think those Dance Dance Revolution style rhythm games look like fun but fear they'll threaten our sexuality.
Total Kung Fu has the same frantic, spastic stepping and flailing as DDR ...![]()
... only instead of dance moves, your movements are translated to vicious, bone-crunching kicks and punches.
We're talking lightning-fast blurred fists, '70s kung fu movie-style fighting where punching and blocking is done with the same desperate, heart-pounding frenzy it takes to keep up with the beat in the harder levels of DDR. You wouldn't even need a floor pad, just an extra Wiimote and nunchuck to strap to your ankles.
Also: Online Multiplayer. Yes, it's tough to do for a rapid-fire twitch fighting game. But this is 2010, Nintendo. Figure it out.
Hard Cell
360/PS3
Ah, who can forget the first time we directed the guy on the screen to walk across a narrow catwalk suspended over lava, only to have the guy turn to the screen and say, "Eat my fuckmeat, muchacho! In case you didn't know, lava is hot."
Hard Cell is a third-person game where you control an avatar that isn't particularly happy about being controlled. You can see the character and you can give him commands, but he doesn't necessarily agree with your goal.
Doing a good job of not getting your character hurt or killed will make him happier, filling your “Rapport Meter." Filling the meter makes him faster, more responsive, and overall more willing to work with you rather than against you. But lead him into dead ends, forget to take time to find food, fail to look out for his safety ...
Screenshot by eddie_lummox
... and things get ugly.
You're working with a deep (that is, well-written) and complex character, operating from the most advanced A.I. ever to appear in a game. You'll build trust, you'll become friends.
Which you'll think is great, until the end of the game when you find out you have to sacrifice his life to win. This is an hours-long affair during which he will lie bleeding on the floor, screaming "WHY, DAVID? WHY?!?!?" over and over again at the screen. Did I mention that the guy knows your name?
Whipping Boy
Wii
Here's the secret of the Wii. In the markets where Wii Sports isn't included as a pack-in game, and you have to buy it separately, it still outsells Zelda: Twilight Princess. Why?
It's the boxing. Punching something with your actual fist wrapped around the Wiimote is enormously satisfying. It taps into something primal, releases those violence endorphins that fuel all mankind. Hell, even in tennis, the satisfying THOCK! from the Wiimote speaker when the racket smacks the ball, plus the rumble jolting your hand with the impact ... you can just feel the frustrations of the day lifting through the soothing salve of simple violence.
So you take Wii Sports Boxing, add in the most detailed character creation system the hardware can handle (after all, wrestling games have been perfecting this for years). Let me create the exact replica of my old boss, or my neighbor who kicked my dog, whoever. Their voices, too, we'll have a huge range of sound clips and accents to pick from so they sound almost like the real life counterpart. And then, we beat the shit out of them.
The Wi-Fi connection will let gamers somehow download and trade whipping boys, borrowing from people who have made perfect Tom Cruise or George Bush dummies. They can even download user-created custom weapons to beat them with ...
Screenshot by oball
And that's it, that's the whole game. What else does it need? You come home, in a bad mood. You turn on your Wii, you pound your tormentor until you feel better. It'll be the first game to ever sell 50 million copies.
Deconstructionist
Wii
Take Whipping Boy even further. Here you work for a demolition company. You got that job because you happen to be a gigantic robot.
Take the Wiimote and nunchuck and guide your crushing robotic hands to tear out walls and roofs and support beams with the satisfying sound of snapping timber and crumbling stone.
Screenshot by Carson Vandertruck
It's not just mindless smashing. You've got to take out this building without damaging the ones next to it, you've got to make it fall a certain direction or collapse in its own footprint, etc. Until you get to a level where there's an emergency and you've got to clear two blocks in two minutes, then it is just a mindless, frantic rampage of destruction.
Seriously, you're going to see workplace violence drop through the floor once these bastards hit the shelves. I feel less murderous just talking about it.
Killchain
360/PS3
A puzzle game for people who hate puzzle games and love brutal death. In Killchain you are an assassin who has no weapons, and no fighting skill. What you can do, is freeze time.
So, with each level you'll find yourself in a bustling city, then, time will slow until all of the people are frozen like statues. You can then position any person or object, arranged so that once time resumes you'll create a chain reaction of chaos that will ultimately kill the target.
Cut the brake lines on this car over here, make this lady spill her groceries, set this dog so that it runs across the sidewalk, event triggering event in a ridiculously roundabout Rube Goldberg chain of accidents.
Screenshot by eddie_lummox
By level 12, you're trying to kill a target who's two miles away, on the sixth floor of a locked office building. By level 30 you'll be studying the TV watching habits of your target, realizing he watches baseball every afternoon, then sneaking onto an airfield, reprogramming a plane's flight path so that it crashes into the stadium where his favorite team is playing, the sight of which will give him a fatal heart attack.
Winning will take thought, patience, creativity and the ability to think outside the box. Who says you can't stimulate those things and have grotesque decapitations in the same game?
H vs. Z
360/PS3
It starts out as a standard zombie-killing game, you and your strike force beating back the hordes of the undead as they slowly take over the civilized world. You take out the undead, you level up in strength and experience, you get better weapons. But in H vs. Z, if you get bitten, or get bitten enough times, you become a zombie.
And, you stay a zombie. You're now preying on your squad mates, eating their flesh to upgrade your own strength. As a zombie you can "smell" their internal organs so you can pick out the choicest meat needed to upgrade your zombie skills.
The whole time your former mates are begging and screaming your name, saying "FRANK! It's me! Don't you recognize me! FRAAAAANK UGGGGHHhhh ..."
Your game is stored on a locked file on the hard drive. Reset the game, you're still a zombie. You can't change it. Not until you finish the game. Hey, that's life.
World of Starcraft
PC
This is the gaming version of the flying car. Everybody wants it, nobody wants to give it to us. It was even the subject of a famous April Fool's hoax on Gamespot.com.
Starcraft stands today as the most compelling fictional world ever created in gaming. The three-way intergalactic war between the humans and the Zerg (insects whose entire technology is organic, from their cities to their flying transports) and the Protoss (a race so highly-advanced and civilized they make the humans look like the Zerg).
I realize that knowing all this makes me some kind of sci-fi geek. But that's OK, because the whole world knows a sci-fi geek is about six steps up the social ladder from a fantasy geek and studies show they have more sex.
That's why there are more of us. We're outbreeding them. Even now, even in the shadow of the Lord of the Rings craze, Sci-fi movies and TV shows outnumber anything starring dragons and sorcerers 3-to-1.
There are 8 million WoW players right now. Give me World of Starcraft, with ships and technology and lasers, and the Zerg splicing their genes to create huge-ass bugs that can bite through tanks ... hell, we'll triple that number.
S.N.A.F.U
PC
There's never been a war simulation.
Oh, they've made lots of games like Command and Conquer, but those aren't war simulations. They're "strategy games," fancy versions of Risk, pushing little toy tanks around a game board.
No, I want a war simulation. The ultimate war simulation, where our noble battle against an international terrorist organization quickly turns into a gut-twisting quagmire.
In S.N.A.F.U., you have to worry about civilian casualties, and fuzzy intelligence, and negative media coverage, and funding ...
Click to enlarge. Screenshot by Carson Vandertruck
... and backstabbing allies and lying politicians and faltering popular support.
Rumors will circulate that the single-player mode is, in fact, unwinnable. People will play online, only to find the map objectives changing half an hour into the game, completely against their will.
We've done a whole separate article about this game, HERE
Mass Driver, Hard Cell and World War Omega were thought up by Haimoimoi.
Jedi Saga was suggested by The Black Knight and I got ants in my pants and probably millions of Star Wars fans everywhere.
Total Kung Fu was sort of suggested by Vermillion.
H vs. Z was the brainchild of spermus.
article from http://cracked.com
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Jangan Bermasturbasi Pakai Pornografi13 years ago